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2dornot2dforum.myfastforum.org A place to discuss all issues relating to traditional 2D animation in a digital world.
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idragosani

Joined: 22 Sep 2006 Posts: 85
Location: Germantown MD
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Posted: Wed Jul 25, 2007 9:00 pm Post subject: |
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How many hours of work does it take you to do the Anime Studio Pro animation for a minute of screen time? I imagine if the models are already rigged for you, generating a minute of work is more profitable for you than if you were getting $380 for traditional hand-drawn...
Of course, for productions at the quality of what Grey Kid has done, most of the work is in the pre-viz and modelling and the actual animation is the easy part.
_________________ Brett McCoy
Programmer by Day, Musician by Night
http://www.electricminstrel.com |
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MarkBorok
Joined: 17 Jun 2007 Posts: 15
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Posted: Fri Jul 27, 2007 5:37 pm Post subject: |
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| slowtiger wrote: | One mournful aspect of Flash is the uniform "design" of most Flash generated output. But this can be overcome by any talented artist. The other one, which I think is worse, is that many people believe in "Flash makes animation far cheaper", so bugets are cut even more.
A friend of mine produced some short animation segments for german children's TV. The responsible exec didn't care about how it should look like, but insisted of it being done in Flash. The stories could have been done traditionally on paper as fast as well, and with a much better look - but no, it had to be Flash.
This thinking is not restricted to Flash but to every animation software. A project I work on pays 380 $ for finished animation, done with pre-rigged characters in AnimeStudio - per minute. I wouldn't mind if the style would really fit the software, but unfortunately they expect it to move like (cheap) full cel animation. |
It's really remarkable, modern technology allows us to make animation faster and cheaper without sacrificing much in the way of quality (for example, you could make "The Flintstones" in Flash and it would look only slightly worse and cost much less, taking much less time). Nevertheless, the money people aren't satisfied that they can now pay much less money for the same quality; they want to pay even less for lower quality. It's really very perverse. I blame all the poorly made animation that has lowered people's standards. Some of it is very funny (eg South Park), but it opens the door to other animation that is both bad and not so entertaining.
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